﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace XGE.Graphics
{
    public class SpriteAnimation
    {
        public string animationName;
        public int row;
        public int endFrame;

        public SpriteAnimation(string Name, int Row, int Length)
        {
            animationName = Name;
            row = Row;
            endFrame = Length - 1;

        }
    }
}
